

But again it was written by Gernot Köpke as a "historical-science"-journalist and learnd lokal newspaper editor and main elements will be published on BGG at Expansions-Almanac / Almanach für Erweiterungen The expansion now includes almanac about game-elements and their viking-history. A nice little competitive element, because there are only two 4-VP-chips, six 3-VP-chips and eight (endless) 2-VP-chips. Another new option is, that instead of puting a profession card into the game, you can throw it away for a VP-chip.

So everybody has another different start-opportunity - like the profession card. These buildings offer, covered like stonehouse and longhouse, some stuff (pieces, weapons, commodities), VPs and one silver (horse stable 2 silver). of Dublin, Wexford, Waterford, Cork, and Limerick are generally regarded as. Everybody gets one of the six artisan shed boards and can build the front or backside with one wood and one action. longphort at Cork was captured, while the assault on Dublin in 902 was so. Totally new is also the idea of a random start-building. Also for this, there are five new grey puzzle-pieces like pan, hauberk or anvil and a little board for smithable pieces with fewer than nine swords. There is also a new fifth column to make a (better) action with your last viking! You can smith, for example, now a grey piece with maximum of eight swords by using an ore and only one action. It's now easier, for example, to play an animal strategy, also because you can now get two of the same animals in one action. It contains new opportunities like butchering, elk-hunting, fishing, and thievery, along with changes for some old actions. The renewed action board has three pieces that can be turned around for different numbers of players (version for 1-2, 3, and 4 players), which increases the chances of players getting in each others way. and established a longphort near Dublin Castle, overlooking Black pool. You get it on a new action-space for giving away a whaling boat. Around 841, the Vikings began to settle in places such as Dublin, Wexford. coastal viking-settlements on the backside (Waterford, Wexford, Cork, Limerick), where people from Norway came to stay through the winter (longphort). The expansion includes another mountain-strip (last round), more two-silver coins, meat/beans and runes/oil and a "little emigration" piece that covers one food instead of two. The game has a third box for the tiles and offers the four old islands too (renewed little different VPs and new graphic-aspects of mini-expansion islands Lofoten/Orkneys/Tierra del Fuego). This offers new strategies and new puzzle-tiles like horse (6VP, 2x5 spaces)/pregnant horse/leather(green)/vadmal(blue) and pigs (1 VP, breed every round 2x3 - 1 = 5 spaces)/herbal (orange)/ antler (green)/tools (blue). The first large expansion for A Feast for Odin, The Norwegians includes four new islands (Isle of Man, Isle of Skye, Islay, Outer Hebrides) with Irish coastal viking-settlements on the backside (Waterford, Wexford, Cork, Limerick), where people from Norway came to stay through the winter (longphort), to trade at, and to settle nearby.
